![]() ![]() I suspect they will patch up this loophole. And with a higher tier, comes more monsters. Because it took me 1 minute to hit GR100, where I could be proc'd with one shot. Sure, it's possible to survive, but it's also possible to get to a point you can be overwhelmed easily. Thorns, plus who knows what, meant that the bar was lowering, even though I was actively trying to avoid killing things. But, even though you're suppose to be overwhelmed after a minute, it was in reality more like 4 minutes. So, I did some testing some more, and that 1 minute of survivability was more like needing to survive for 4 minutes. ![]() Now, in Season 24, I barely squeaked by a 125 that season, and that's with significantly more damage and ethereals. Roughly about 150 paragon when I started, and 500k dps. The problem with the current Echoing Nightmare, is that, as up alluded to, you can get to way too high of a tier. "I'm using 0 paragon, and I can push whatever", while they are decked out in fully augmented ancients with augments, giving them 20k base stats. One of the issues I have with the PTR, and this also goes with many streamers, is that there tends to be unrealistic stats. Someone on the Diablo forums just said to not play a dps build, but I wasn't. ![]() You have to survive one minute without killing any enemies. I play HC usually, and right now it's not feasible. That's partially why I think it needs to be reworked right now. ![]()
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